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Unity API Versioner

This is an unofficial utility for Unity allowing you to search for which versions of Unity a method is available in.

It searches the dlls that comes with each Unity version, including UnityEngine.dll, UnityEditor.dll, UnityEngine.UI.dll and UnityEngine.Networking.dll. This tool automatically updates with new Unity releases on a daily basis.

Some examples you can try:
Selection.selectionChanged
GameObject.active
Component.rigidbody

Tips:
If you have issues with the matched API not being what you intended it's likely that your search term was too ambiguous and matched multiple signatures in the API. Try fully qualifying the signature with the namespace.
This search tool matches against the declaring classes and ignores inheritance. While the "enabled" property is available on Rigidbody you should search for "Behaviour.enabled" as the Behaviour class declares the enabled property.

Active Match:
UnityEditor.Selection.selectionChanged

First introduced in 5.2.0

Full List

Version Status
......
Not Found
5.2.0Present
5.2.1Present
5.2.2Present
5.2.3Present
5.2.4Present
5.2.5Present
5.3.0Present
5.3.1Present
5.3.2Present
5.3.3Present
5.3.4Present
5.3.5Present
5.3.6Present
5.3.7Present
5.3.8Present
5.4.0Present
5.4.1Present
5.4.2Present
5.4.3Present
5.4.4Present
5.4.5Present
5.4.6Present
5.5.0Present
5.5.1Present
5.5.2Present
5.5.3Present
5.5.4Present
5.5.5Present
5.5.6Present
5.6.0Present
5.6.1Present
5.6.2Present
5.6.3Present
5.6.4Present
5.6.5Present
5.6.6Present
5.6.7f1Present
2017.1.0Present
2017.1.1Present
2017.1.2Present
2017.1.3Present
2017.1.4Present
2017.1.5Present
2017.2.0Present
2017.2.1Present
2017.2.2Present
2017.2.3Present
2017.2.4Present
2017.2.5Present
2017.3.0Present
2017.3.1Present
2017.4.0Present
2017.4.1Present
2017.4.2Present
2017.4.3Present
2017.4.4Present
2017.4.5Present
2017.4.6Present
2017.4.7Present
2017.4.8Present
2017.4.9Present
2017.4.10Present
2017.4.11Present
2017.4.12Present
2017.4.13Present
2017.4.14Present
2017.4.15Present
2017.4.16Present
2017.4.17Present
2017.4.18f1Present
2017.4.19f1Present
2017.4.20f1Present
2017.4.21f1Present
2017.4.22f1Present
2017.4.23f1Present
2017.4.24f1Present
2017.4.25f1Present
2018.1.0Present
2018.1.1Present
2018.1.2Present
2018.1.3Present
2018.1.4Present
2018.1.5Present
2018.1.6Present
2018.1.7Present
2018.1.8Present
2018.1.9Present
2018.2.0Present
2018.2.1Present
2018.2.2Present
2018.2.3Present
2018.2.4Present
2018.2.5Present
2018.2.6Present
2018.2.7Present
2018.2.8Present
2018.2.9Present
2018.2.10Present
2018.2.11Present
2018.2.12Present
2018.2.13Present
2018.2.14Present
2018.2.15Present
2018.2.16Present
2018.2.17Present
2018.2.18Present
2018.2.19Present
2018.2.20Present
2018.2.21f1Present
2018.3.0Present
2018.3.1f1Present
2018.3.2f1Present
2018.3.3f1Present
2018.3.4f1Present
2018.3.5f1Present
2018.3.6f1Present
2018.3.7f1Present
2018.3.8f1Present
2018.3.9f1Present
2018.3.10f1Present
2018.3.11f1Present
2018.3.12f1Present
2018.3.13f1Present
2019.1.0f2Present

If Defs (Beta)

This feature is in development and is not guaranteed to be correct. Make sure you sanity check it first!

First introduced in:
#if UNITY_5_2_0
Present in:
#if UNITY_5_2 || UNITY_5_3_0 || UNITY_5_3_1 || UNITY_5_3_2 || UNITY_5_3_3 || UNITY_5_3_OR_NEWER

See Platform Dependent Compilation (Unity Docs) for details